Trafalgar is aimed primarily at the Napoleonic Wars period of sailing combat. You can use multiple scales, but as my small fleet of 1/1200 ships is not ready, I decided to use the GAJO store fleets of 1/2400 ships by Figurehead. Chris has done a great job painting these up, and I've used them in a couple of games using Grand Fleet Actions. For Trafalgar, one must reduce ranges and speeds in half for this scale. Fortunately, the Yahoo! egroup supporting these rules is a busy group, and someone has already provided downloadable charts and rosters with the scale modifications already made. Of course I made full use of these.
Dennis and Russ took the French ships while Lynn and I piloted the British ships. If we had seen more players, we would have included 74-gunners. As it was, 2 first-rate and 2 second-rate ships on each side hammered it out. Trafalgar requires several templates for turning and cannon fire-arcs, as well as a multitude of status counters. I made cut-out copies of the templates, and we used different colored pipe cleaner segments to represent ship status.
After several rounds of maneuvering, the fleets came within average contact distance. In the top photo, one of the French ships has taken enough damage to have started a fire.
Unfortunately, we had started the game late and so decided to call it at this point. Everyone felt the game was nicely done, and there seems to be enough detailed damage to satisfy each player. We felt that new players should start with a couple of ships but once the rules are learned a player could control a small squadron. We will definitely be playing this set of rules again.
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